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and others' faces with various expressions on their faces, had been noticeably reduced after the «change». I—and most probably Cline too—had set the height to equal that of my height in the real world to prevent my extra height from hindering my movements, but most players had seemed to made themselves taller by about ten to twenty centimeters. That wasn't all. The actual build and the horizontal length of the players had become larger too. There was no way that the Nerve Gear would have been able to know all this. The person who answered this question was Cline. "Ah...wait. I bought the Nerve Gear just yesterday so I remember, but there was a part of the set-up... what was it called, calibration? Well anyway, during that bit it touched your body here and there, maybe it was that...?" "Ah, right......that's what it was..." Calibration was where the Nerve Gear measured «how much you had to move your hand to reach your body». This was done to reproduce the sense of feel accurately within the game. So to say, it was almost as if the Nerve Gear had data about our exact figures saved inside itself. It was possible, making all the avatars of the players an almost perfect polygon replica of themselves. The purpose of this was also almost too clear now. "...reality," I muttered. "He said that this was reality. That this polygon avatar...and our HP was our real body and our real life. In order to make us believe this, he's produced a perfect copy of us..."