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leather. Its trendy design and feel far surpassed the initial Nerve Gear, and it was more apt to call it a decoration than an electronic device. This machine shouldn’t be able to cause fatal microwaves like what its ad tagline «definitely safe» indicates. No, it’s more like it was strictly designed to be able to create weak electric signals. So normally, there was no need to head to a hospital and connect myself to an ECG and let a nurse stand beside me to guard my safety. No matter what anyone does, the probability of them being able to hurt me through this AmuSphere is zero. No chance whatsoever. ...And yet. The famous gamers in GGO, «Zekushiido» and «Usujio Tarako», did die in real life. And the «Death Gun» avatar who fired virtual bullets at them was someone who PKed of his own free will in SAO...a red player. What if there were still some dangerous component still hidden in the FullDive technology? For example, maybe players who killed people in the abnormal world of SAO started to give off a certain type of digital «killing intent» or «grudge» suited to the VR environment. That gets converted into data by the AmuSphere, is transmitted over the network, becomes some kind of signal in the target’s nervous system, and flows inside...actually causing their heart to stop. If this hypothesis is correct, then maybe it’s possible for the attacks of «Death Gun» inside the game to kill players in the real world. At the same time, it’s even possible that the virtual sword wielded by «Kirito» could end up really killing «Death Gun» or someone else.